|
Unit # |
Unit Name |
Credit Hours |
Details |
|
1 |
Introduction to Drawing |
60 |
more info.
Introduction to Drawing
>Description of unit
In this unit learners will explore and develop basic drawing skills and discover what drawing media can do. They will develop a visual vocabulary exploring basic materials and techniques. Learners will be made aware of the importance of observational drawing and develop skills and knowledge in formal elements. They will learn how to apply and develop these into creative visual work.
>Summary of learning outcomes
Upon the completion of this unit the learner should be able to:
• Develop mark-making skills using drawing materials and techniques
• Develop observational drawing skills when working from primary and secondary sources
• Use formal elements
• Explore abstract drawing.
Learning hours: 60 |
|
2 |
Creative Use of Materials, Techniques and Processes |
60 |
more
info.
Creative Use of Materials and Techniques and Processes
>Description
of unit
This unit is designed to give the learner a general experience of materials, techniques and processes. Tutors should encourage the learner to use a variety of materials in a creative way by exploring and experimenting with different techniques and processes. The learner will need to develop skills working with a range of 2D and 3D media, resistant and non-resistant materials so that they can explore and produce a range of outcomes showing the creative use of the different materials and techniques.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Explore materials to make 2D images and 3D objects
• Explore 2D and 3D techniques and processes
• Use materials, tools and equipment safely
• Comment on the work produced.
Learning
hours: 60 |
|
3 |
Introduction to Fashion Design |
60 |
more
info.
Introduction to Fashion Design
>Description
of unit
Fashion designers need a wide range of both visual and technical skills to explore their ideas and produce creative fashion designs. This unit will enable learners to plan and prepare their own ideas in relation to a set project brief. This will involve learning about research techniques, how to source information and how to use the information that they have found. Learners will collect and use primary and secondary sources in response to the brief, which they will use to inform their ideas.
They will learn how ideas can be explored and developed in a variety of ways relevant to fashion design, and present final designs in response to the brief.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Find, collect, record and use primary and secondary sources
• Respond to a set fashion design brief
• Develop and present ideas that meet the requirements of the brief.
Learning
hours: 60 |
|
4 |
Introduction to Fashion Visualization and Presentation |
60 |
more
info.
Introduction to Fashion Visualization and Presentation
>Description
of unit
Fashion designers need a wide range of skills in handling materials and using techniques to explore their ideas, produce and present creative fashion designs. This unit will focus on methods of communicating fashion design ideas through an introduction to a range of fashion visualization and presentation techniques. Learners will be introduced to, and learn how to experiment with, and combine, a variety of
media, presentation and communication techniques, in order to explore different methods of visualizing and presenting fashion roughs, design developments and final illustrations. Design ideas developed in other units can be used as a resource to support development in this area of study.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Find, collect and record a range of visual references to inform the development of design ideas
• Explore a range of media, materials, techniques and processes when developing ideas
• Present ideas that communicate a chosen fashion idea.
Learning
hours: 60 |
|
5 |
introduction to Creative Use of Computers |
60 |
more
info.
Introduction to Creative Use of Computers
>Description
of unit
This unit aims to introduce learners to the ways in which computers are used creatively in art and design.
It provides a basic introduction to explore paint programs, image and text manipulation and page layout. This unit will help develop the underpinning skills of digital design techniques and enable the learner to practise their digital design skills.
(This generic unit can be contextualised to fit within Fashion and Clothing.)
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Explore the use of computers and digital media
• Prepare source materials for use in digital graphic design
• Explore a range of hardware devices and software applications to develop image manipulation techniques
• Comment on outcomes produced.
Learning
hours: 60 |
|
6 |
Introduction Fashion Marketing and Promotion |
60 |
more
info.
Introduction to Fashion Marketing and Promotion
>Description
of unit
Fashion designers need a wide range of creative and technical skills but in order to be successful they should also have an understanding, and awareness of, the market for which they are designing and the methods by which they could promote their designs. This unit will enable learners to develop a basic understanding of fashion and the fashion industry through an introduction to the areas of marketing and Promotion. It looks at how basic methods of marketing and promotion are applied to the world of fashion and enables them to explore and develop some of these methods in relation to their own fashion ideas. Design ideas developed in other units can be used as a resource to support development in this area of study.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Research, record and discuss methods of marketing and promotion used by the fashion industry
• Explore and develop ideas in relation to fashion marketing and promotion
• Present and communicate ideas by using methods of marketing and promotion.
Learning
hours: 60 |
|
7 |
Introduction to Pattern Construction |
60 |
more
info.
Introduction to Pattern Construction
>Description
of unit
In order to be able to realise their design ideas into finished garments, fashion designers need a wide range of technical skills in pattern construction and garment production. As a designer, it is also important that they have an understanding of pattern construction techniques in order to take into account any construction constraints when developing ideas. This unit will enable learners to develop their awareness and understanding, basic vocabulary and practical skills in relation to pattern construction. Through research, discussion, and the exploration and development of basic techniques and processes they will develop a simple design idea into a finished pattern. Personal design ideas developed in other units can be used as source material to inspire the development of a finished pattern.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Research, record and discuss visual references and terminology used within pattern construction
• Explore pattern drafting techniques and processes
• Develop a simple design idea into a finished pattern.
Learning
hours: 60 |
|
8 |
Introduction to Hand and Machine Sewing Techniques |
60 |
more
info.
Introduction to Hand and Machine Sewing Techniques
>Description
of unit
Fashion designers need a wide range of both visual and technical skills, and it is important that they have an understanding of basic sewing techniques and processes in order to be more informed with regard to construction and decorative possibilities or limitations when developing design ideas. Through an introduction to hand and machine sewing, this unit will enable learners to develop their awareness, understanding, basic vocabulary and practical skills in relation to garment decoration and construction techniques. Through research, discussion, and the exploration and development of sewing skills they will develop a range of samples demonstrating hand and machine stitch techniques, both functional and decorative, as used in the fashion industry. Personal design ideas developed in other units can be used as source material to inspire the development of samples in this area of study.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Find, collect, record and use visual references
• Explore sewing materials, equipment, techniques and processes
• Use sewing skills to develop ideas
• Present and comment on own work.
Learning
hours: 60 |
|
9 |
Introduction to Garment Making |
60 |
more
info.
Introduction to Garment Making
>Description
of unit
In order to realise their design ideas into finished garments, fashion designers need a wide range of technical skills in garment production. As designers, it is also important that they have an understanding of garment-making processes in order to take into account any construction constraints when developing ideas. This unit will enable learners to develop their technical knowledge, understanding and practical skills through an introduction to garment making. Through the practical application of these skills they will be encouraged to demonstrate the use of appropriate machinery and an understanding of basic processes used in garment construction. Personal design ideas developed through other units can be used as source material to inspire the construction of a simple garment.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Use tools, equipment and machinery
• Explore garment-making techniques and processes
• Develop a simple design idea into a finished garment.
Learning
hours: 60 |
|
10 |
An Introduction to the Fashion Industry |
60 |
more
info.
An Introduction to the Fashion Industry
>Description
of unit
Fashion designers need a wide range of creative and technical skills but in order to be successful they should also have an understanding, and awareness of, the structure of the industry in which they are working and the many different areas that operate within it. By looking at the employment opportunities within the fashion industry, and the requirements of specific roles, this unit gives learners the opportunity to inform their own possible career development in fashion. It provides opportunity for learners to carry out research using a variety of relevant techniques, to develop their communication skills, and apply their creativity through the production and presentation of a visual and verbal report that traces a product idea through the different areas, and working practices, within the industry.
>Summary
of learning outcomes
Upon
the completion of this unit the learner should be able to:
• Develop an understanding of the structure of the fashion industry
• Research, record and discuss employment opportunities within different areas of the industry
• Explore, develop and present a product life cycle in relation to the fashion industry
Learning
hours: 60 |